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  •  Imagine Cup    
     Author: 
     Dated:  Saturday, May 02 2009 @ 01:54 PM NZST
     Viewed:  135 times  
    Contest LogsOn Wednesday, I took part in the imagine cup NZ finals. I was technically team lead of PigeonGrape Productions, a team consisting of three other 3rd year software engineers: Shrikkanth Sreedharan, Jonathan Smith and Sutirtha Basak. I say technically because I think I pioneered a new leadership style: Lead by following*. Our industry mentor was Roger Ford of Innovise. To be perfectly honest, we didn't expect to make it to the finals, but the first round judges must have seen something they liked in our presentation. I have a feeling that, as much as anything, we made them laugh after a long day. In any case, we were one of the 6 teams that got into the New Zealand finals. So, we had to present in front of nearly 600 people. Which we did, wearing suits no less. We didn't place in the top 3, but did really step it up a notch for the finals. I think we can be proud of what we achieved, and we were crowd favourites (we made people laugh).

    Our idea started off as a game for teaching physics, and gradually morphed into a play oriented teaching system based on community content and problem visualisation. In other words, we learnt how to talk things up. I might update this once there are some photos from the event.

    * Believe it or not, there are actually advantages to "Lead by following". Everyone felt I was someone they could talk to about the project, be it good or bad. Even when team members hated each other, I would hear it from both sides. And I could usually get my way without people really noticing, if I actually wanted to. But most of the time I didn't.



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    Imagine Cup | 1 comments | Create New Account
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    Imagine Cup
    Authored by: BlindSide on Thursday, May 21 2009 @ 03:06 PM NZST
    Hey mate, glad to hear you made it into the finals. Unfortunately my team was eliminated in the preliminaries. Our project was also a game, but aimed at managing a fast food outlet. Heres a screenshot if you're curious: http://irrlichtirc.g0dsoft.com/BlindSide/karmaburger.jpg

    The post-review revealed that although we had decent graphics for our time constraints our ideas relation to our target problems was a bit far-fetched.

    Cheers